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Snowfall field

No map engine. This page is four stacked images in a fixed frame — the geography, the field, the boundaries and the place names — all on the same 2200×1400 Web Mercator raster, so they register by construction and one CSS crop moves all four together. The whole run is loaded before it plays, which is why the loop is instant. The camera cannot be dragged off the map, and nothing here needs WebGL.